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 Directorforum News & Announcements News 3. Director Live Online Meeting
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Old 07-11-08, 06:52   #1
Martin Schaefer
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Location: Mainz, Germany
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Default 3. Director Live Online Meeting

Hi,

we invite you to the 3. Director Live Online Meeting,
which will take place on Tuesday, July 15th @ 10am EDT.

The topic will be:
  • The future of Shockwave3D
  • Q&A and community chat

There will be quite a few guys from Adobe attending such as Allen, Rajnish, Vivek, Krishnan, and potentially some more from the Shockwave3D team.

The meeting room will be open from 1 hour before the official start and will remain open for discussion 1 hour after the end of the meeting.

The meeting URL:
http://adobechats.adobe.acrobat.com/directorforum

Note:
If you want to talk to the community during the meeting, make sure you have a microphone and a headset to avoid echo and allow the Flash plugin to access your microphone when prompted. If you want to present (screen-share) during the meeting you will need to install the Adobe Connect Plugin when prompted to do so.
You don't need to speak or share your screen though. The meeting will have a text chat to communicate.

Time Zones:
7:00am - Los Angeles
10:00am - New York
3:00pm - London
4:00pm - Berlin
7:30pm - India
0:00am - Sydney (Tue->Wed night)
http://www.timeanddate.com/worldcloc...=0&sec=0&p1=37
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Old 07-15-08, 05:02   #2
Martin Schaefer
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Default

Hi,

just a short reminder for today's meeting.
Hope to see you later.

Cheers,
Martin
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Old 07-15-08, 13:07   #3
Martin Schaefer
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Default

Ok, the meeting is over. If you missed it ... here's the recording:
Have a bit of time, because it's quite long (2hrs 13min).

URL:
http://adobechats.adobe.acrobat.com/p30314597/

Cheers
Martin


----

Links posted during the meeting (thx, Dean Utian):

noisecrime:
http://noisecrime.com/sw3dfuture/SW3...utureIsNow.doc

Duck's Links
http://robotduck.com/models/?wall
http://robotduck.com/models/?wall_detail
http://robotduck.com/models/?wall_detailed
http://robotduck.com/models/?wall_lightmap
http://robotduck.com/models/?wall_lightmapped
http://robotduck.com/models/?wall3

kbotnen: With multiple uvws you can use render to texture the normal way in
i.e 3ds max as all other normal people do
http://www.underdog.be/temp/multitexture/index4.html
this would have been so much easier...

http://robotduck.com/models/?dir=sup...ile=arena1race

Martin Schaefer:
http://www.directorforum.de/shockwave/3dinfo.html

duck: parallax mapping:
http://www.youtube.com/watch?v=9gjgbp7LhM0
http://www.youtube.com/watch?v=5jDYiey-bvA
http://www.youtube.com/watch?v=R4vIQobnegk

duck: bump & specular mapping
http://www.youtube.com/watch?v=wxWmNdRuSOo

Mal CanDo: Anatoly, Inverse Kinematice UnDoc =
http://www.director3d.de/stories/200...ockwave3d.html

Lutz Westermann:
www.biont3d.com
http://biont3d.com/demo/demo_021/index2.html

Anatoly & Roman:
http://games.bit-creative.com/presentation/
http://www.youtube.com/watch?v=IcTwVWjDlp4

Wim Wouters (underdog.be):
http://www.underdog.be/temp/multitexture/index3.html
kbotnen: http://www.botnen.org/screendumps/terrain.html
kbotnen: http://www.botnen.org/dswmedia/hus.dcr
Wim Wouters (underdog.be): http://www.grin.be/previews/ibbt/
use LOW setting if you got a big screen!
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Old 07-16-08, 07:49   #4
UNDERdog.be
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Default great meeting!

Hi Martin,

Just wanted to say, great meeting yesterday!

very interesting...

respect,

Wim Wouters
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Old 07-17-08, 08:23   #5
aldus
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Default

Hi Martin
(and of course the others

By looking forwart, impressed of the 3.th meeting, i'm still wondering where we can
discuss the next one, even the theme. As for me, something like
workflow and/or director in a/our [production] workflow
could be interesst. Also to see/show where are bugs and improvements are needed.
Also the xTras, adding functionality and methods to director could be worth.
Also the poll-system and a zwischenbilanz[??] should be presented.

Regards
Aldus
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Old 07-17-08, 11:00   #6
KrisGeens
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Default great meeting!

I watched the recording, great meeting!! Next time I do my best to be there when it's live.

It surprises me how many people spoke about the MUS in the chat, I always thought I was the last one still using it... Now MUS has been mentionned: has anybody an idea how Habbo manages their MUS? In the past habbohotel had the typical SMUS-issues like lag. I wonder what server they use these days...
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Old 07-23-08, 16:00   #7
Nmuta
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Default Good, honest discussion

I listened to a good portion of the recording. The presenter had this nervous laugh every time he mentioned something he thought was a joke.....like the quality of the engine, or the user base, or the "quality of the presentation" of shockwave3d vs. the competition.

However, I am very impressed that Adobe has finally addressed the issue of the future of the engine with the community at large in a public forum.

It was an honest discussion, though, which is great.
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Old 11-20-08, 09:07   #8
scotty
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This site is really good!
Thank you for ur invitation to the online directors meeting!!!!!!!!!!
Such meetings would be very helpful for me to increase my knowledge and exposure!!!!!!!!!!!!
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