Text Input area always assumes focus?
I'm working on an editor for my isometric tile engine and I'm having a bit of trouble with text input fields. It seems like no matter how I set ".editable" it has constant focus (ie: all keystrokes are entered into the field). Is there a simple way to make them only accept input when the user has clicked inside it?
Does Director have any concept of focus?
Also, it there an easier way to deal with all this UI I need to make? It feels like I'm burning a lot of time on basic windows controls.
Thanks in advance,
ook
|